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Game Art - Concept

Concept level design done on Unity. Just for study.
I wanted to create a level by tiles and using gradient shaders.

For the enemy walking, I used a tool of spline, so the enemy character could follow a path smoothly.

All the models are made on blender.

Prototype

Main View

Main View

Viewport1

Viewport1

Viewport2

Viewport2

Viewport3

Viewport3

Viewport4

Viewport4

model 360

model 360

path creator - for walking simulation

Viewport setting