Objective: To create a UI in a 3D environment for Hero Stats selection Console platform. Using the 3d samurai character as reference.
Extra Objective and what to learn: Improve my design process and to start create UIs for consoles.
This project started on the character, the first idea was just to create an 3d model based on the concept of Gabriel Rubio, Game Brave Conquest. Then I had the idea to put this character in a interface, since as I'm working as UI Visual Designer, I'm looking for to improve my skills on this career field.
Talking a little about my difficulties, I had a lot of trouble to define the early idea on wireframe. Just because I was not sure of the informations I would like to put on this project. More a problem of game design then ux or ui. So before going ahead with UI, I ended up doing a full walkthrough of flow on Adobe XD, just to help visualize a glimpse of the game for the desirable screen.
A fullbreakdown can be read here:
https://ramasses.myportfolio.com/samurai-character-ui-screen
The character concept Artist:
https://www.artstation.com/artwork/lxlkQJ
Video Concept - Unity
WireTest-Unity
WireTest-AdobeXD
TV VERSION (WITH BUGS) TEST